Posts Tagged Best Practices
Design In-game Entities. Object Composition Strategies. Part 2 – The State Pattern
Posted in Best Practices, Design Patterns, Game Design, Java - 31 March 2011 - 7 commentsDesign In-game Entities. Object Composition Strategies. Part 1 – The Strategy Pattern
Posted in Best Practices, Design Patterns, Game Design, Game Development, Java - 20 December 2010 - 13 comments